Thursday, May 3, 2012

How to speed up 3D renderings on Android

I will share about how to improve 3D graphics on the android. Before doing this you see the results beckmark at least 2x, after doing this again beckmark 2x see the results.

Graphics performance increase, the problem is:

Features of OpenGL are not fully supported and recognized, especially in the PowerVR driver, therefore the application should use the GPU (OpenGL) instead uses software rendering (CPU).

That can cause Lag and Slow.

HOW job it was simple just delete the files in the folder libGlES_android.so / system / lib / egl
do not forget the backup. If you do not want to delete rename wrote a libGlES_android.so.bak

here’s how:
A. Just delete the file "libGlES_android.so" in the folder / system / lib / egl.
2. Edit the file egl.cfg (open a text editor)
from:
o 0 0 android
o 0 1 adreno200

becomes:
o 0 1 adreno200

Or it could be the reversal:
from:
o 0 0 android
o 0 1 adreno200

becomes:
o 0 0 andreno200
o 0 1 android

(why there are differing "0 1 adreno200" there is "0 1 Tegra 2" and others, it depends on the type / model of graphics on its HH)


then save & exit
restart your android

After that see the results of 3D beckmark on your android, will definitely go up ..

No comments: